Formerly partner of GROSSWEBER. They practice what they preach. They offer trainings for modern software technologies like Behavior Driven Development, Clean Code, Git, HTML5 and, my personal favorite, Expression Blend. Their staff is fluent in a variety of languages, including English.
Back in the early days of computer gaming one may remember the Comanche flight simulator. The simple 3D engine used for this and other games is based on a so called voxel rendering engine. Searching the Internet for this technique I found this nice article from Alex Champandard and this one from Codermind. Putting two and two together, again I paid attention to the WriteableBitmap class that is part of Silverlight 3.
To emphasize the .NET Open Space 2009 that is starting tomorrow here in Leipzig, I used a special background texture for the sky. Just press the start button and use W-A-S-D of your keyboard to fly around the terrain. I will clean up the sources after the upcoming and put it here on my blog. So stay tuned.
My name is Marcel Hoyer. I live in Leipzig, Germany, with a cat and three co-residents. I am a software developer at CID, a Software firm located in Germany. The CID Group focuses on the development of customized, up-to-date software solutions that digitalize and enhance business processes within enterprises and lead to an improvement of communication in relationships between companies and their customers. Next to those technological hobbies I like digital art, photography, travelling and music.
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